Electronic toys are a favorite gift for kids, but that doesn't mean just sitting in front of a screen.
Consumer Reports checked out several options that get children collaborating and creating, and the first product you'll see is a great marriage of tech with the traditional.
Consumer Reports invited some outside experts to test drive tech toys. There's something for everyone.
The Osmo Numbers game, paired with an iPad, makes learning fun. The red mirror allows the camera to see game pieces placed in front of the tablet.
"It's definitely good for learning. You have to think of different ways to add up to a number," said tester, Lucy.
And if you have a hi-tech tinkerer on your list, the $ 150 dollar Kano Computer Kit supplies all the components you need to build your own computer.
It took these boys about 20 minutes, then they used Minecraft to learn to code.
"This is called the Raspberry Pie and the mini-computer that goes along, and all this information is stored in here and that's transferred to the TV," said tester, Adam.
For $50 dollars, the PowerUp 3.0 lets you create a paper airplane that you control with a smartphone. It proved to be lots of fun.
The teeny SKEYE Pico Drone for $45 dollars took some practice, but what a thrill when four little rotors lift it up and about. The rechargeable toy is best-suited for teens.
For younger kids, the $60 dollar Little Live Pets Cleverkeet can keep them company, asking questions and repeating phrases.
The most popular toy this season could just be the $150 dollar Sphero BB-8. Based on a Star Wars character, you can control it with a smartphone or tablet.
So high-tech doesn't have to mean kids play alone in front of a screen. Consumer Reports finds that these toys are engaging for groups of kids and can teach as well.
Consumer Reports tests high-tech holiday toys