A prescription for video games?
July 16, Kansas City For years, scientists have been wondering whether such games can be
used to improve a patient's health or outlook. Much of that work
has been done with small studies. However there are more recent
studies that may take a look at a larger chunk of the population in
an effort to draw stronger conclusions.
For example, East Carolina
University will see whether sickle cell anemia patients can control
stress and reduce pain by using video games. The study will be held
in a clinical center operated by the National Institutes of Health.
So far, the video game industry has been unsure of what to make of
such research, focusing instead on the enjoyment aspect of game
design.